Top 10k strings from Light the Conk (1991)(Dominic Morris)[a].z80 in <root> / bin / z80 / software / Sinclair Spectrum Collection TOSEC.exe / Sinclair ZX Spectrum - Games / [Z80] /

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   4 ;"PRESS ANY KEY FOR MENU":
   2 ;A$(M );A$(M+1
   2 (start/256
   2  WELCOME TO THE DEFINITIVE STUPID GAME, ~LIGHT THE CONKS", (C) 1991 DOMINIC MORRIS. LIGHT THOSE CONKS FOR POINTS, SILLY AND POINTLESS, IF YOU WANT THE COMPLETELY SENSELESS PLOT THEN PRESS 3 (I DON'T RECOMMEND THAT YOU DO THAT BUT YOU CAN IF YOU WANT TO)
   1 start=50000
   1 start=45000
   1 start=40000
   1 sc < s(j-1
   1 s(flag)=sc:
   1 s$(flag)=r$:
   1 a(n),b(n);
   1 PICK OBJECT
   1 Laugh 16,45000,3250
   1 LET speed=16: LET start=45000: LET end=47250: GO SUB 1050: RETURN
   1 I;"QUIT!! ARE YOU SURE? (Y/N)":
   1 D*"CONK.COD"
   1 Conk 20,40000,3000
   1 BEWARE,THE    CONKS  ARE    COMING
   1 Aarrgh 18,50000,2000
   1 A$="YOUR LIGHT HAS BEEN SMASHED, YOUNOW HAVE "+
   1 A$="YOU HEATED UP SOME DYNAMITE WITHYOUR LIGHT. IT BLEW UP, BREAKINGYOUR LIGHT.":
   1 A$="YOU HAVE LOST ALL OF YOUR LIGHTSTHE CONKS HAVE WON!!":
   1 A$="YOU HAVE FAILED TO LIGHT 75%,   LOSE A LIGHT.":
   1 A$="WELL DONE YOU HAVE KEPT THE
   1 ;"ijklmnopqrstuvwxyz{|}~
   1 ;"WHICH LEVEL (1-9)?";:
   1 ;"WELL DONE, ";got;" BONUS POINTS":
   1 ;"UP    ";:
   1 ;"THE INCREDIBLE INSTRUCTIONS";
   1 ;"THE INCREDIBLE INSTRUCTIONS"
   1 ;"THE END OF THE GAME";
   1 ;"STUPID PLOT ISN'T IT?";
   1 ;"SAMPLES VIA ~SPEECH MELBA"", YS  AUGUST 1986";
   1 ;"RIGHT ";:
   1 ;"QUIT!! ARE YOU SURE? (Y/N)":
   1 ;"QUIT  ";:
   1 ;"PRESS ANY KEY":
   1 ;"PRESS ANY KEY FOR MORE":
   1 ;"LIGHT THE CONK!"
   1 ;"LEFT  ";:
   1 ;"IJKLMNOPQRSTUVWXYZ[\]^_";
   1 ;"HIGH SCORES"
   1 ;"FIRE  ";:
   1 ;"EVERYTHING ELSE BY ME (D MORRIS)";
   1 ;"DOWN  ";:
   1 ;"DEFINE KEYS":
   1 ;"ACKNOWLEDGEMENTS";
   1 ;"6.  ACKNOWLEDGEMENTS"
   1 ;"5.  SAMPLES ON ":
   1 ;"5.  SAMPLES OFF"
   1 ;"4.  SEE HIGH SCORE TABLE";
   1 ;"3.  THE INSTRUCTIONS";
   1 ;"2.  DEFINE KEYS";
   1 ;"1.  PLAY THE GAME";
   1 ;"(C) 1991 D MORRIS"
   1 -ST)+" DAYS,
   1 ,start-256
   1 ,"THE",200
   1 ,"CONKS",100
   1 ,"COMING",10
   1 *** SET UP TABLE
   1 *** KEY INPUT
   1 *** HISCORE TABLE
   1 *** BASH THE CONKS ****
   1 ** (C) 1991 D MORRIS **
   1 )+" LIGHTS LEFT":
   1 "sampplay.cod"
   1 "m:util1.scr"
   1 "laugh.sam"
   1 "conk.udg"
   1 "conk.sam"
   1 "conk.fon"
   1 "aarrgh.sam"
   1 "YOU ARE A HUMBLE SPOTLIGHT
   1 "BEWARE,",500
   1 "(PRESS FIRE TO CONCENTRATE THE  BEAM IN ORDER TO DESTROY THEM)  THEY BREAK DOWN, BUT BE CAREFUL THAT BEAM. THE CONKS SOMETIMES  PUT OTHER THINGS UP THE HOLES   TO TRY AND TRICK YOU.
   1  WELCOME TO THE DEFINITIVE STUPID GAME, ~LIGHT THE CONKS"", (C) 1991 DOMINIC MORRIS. LIGHT THOSE CONKS FOR POINTS, SILLY AND POINTLESS, IF YOU WANT THE COMPLETELY SENSELESS PLOT THEN PRESS 3 (I DON'T RECOMMEND THAT YOU DO THAT BUT YOU CAN IF YOU WANT TO)
   1  REDUCING THEIR NUMBERS IN THE   PROCESS, THERE ARE NOW NONE LEFTSHAME THE BOSS WASN'T THERE TO  SEE YOUR FEAT! YOU MIGHT HAVE   GOT A RAISE!":
   1  OPERATOR WHO HAS TO PREVENT
   1  ONCE YOU HAVE FINISHED ONE NIGHTIT IS ONTO THE NEXT, WHICH IS   HARDER BECAUSE THE CONKS SPEND  LESS TIME OUT OF THE HOLES. "
   1  FAMOUS MANIC MINER CHEAT  #
   1  CONKS AT BAY FOR "+
   1  ANYTHING STRAYING ONTO A PATCH  OF GRASS. ONE NIGHT WHILE YOU   ARE AT WORK HOLES APPEAR IN THE GRASS. YOUR JOB IS TO STOP THE  CONKS COMING OUT OF THEIR HOLES.YOU HAVE ONLY THE ONE WEAPON,   YOUR TRUSTY SPOTLIGHTS, YOU HAVE3 OF THEM TO HELP KEEP AT LEAST 3/4 OF THE CONKS AT BAY. THIS   WORKS BECAUSE THE CONKS ARE
   1  ALLERGIC TO WHITE LIGHT, AS A   RESULT OF YOU LIGHTING THEM,"